Senior Software Engineer, Minecraft

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.

We’re seeking a dedicated Senior Software Engineer with an interest for education to join us in our mission to empower teachers and students to do more with Minecraft: Education Edition.

Qualifications:
Required Qualifications:

  • Bachelor’s Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in C++ language
    • OR equivalent experience.

Preferred Qualifications:

  • C++, cross platform (Windows/Android/iOS/macOS), educational software development or teaching experience a plus
  • Ability to quickly prototype, iterate, and take initiative to drive progress.

Software Engineering IC4 – The typical base pay range for this role across the U.S. is USD $112,000 – $218,400 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $145,800 – $238,600 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form .

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

#mojangjobs #gamingjobs

Responsibilities:

  • Works on all aspects of Software Development including design, implementation, testing, maintenance, documentation and delivery
  • Collaborate across disciplines to refine and iterate on game features
  • Optimizes team processes to improve quality, engineering productivity, and responsiveness to feedback and changing priorities.
  • Leads design and code reviews across the feature area, understands the root causes of issues, and finds ways to resolve them.
  • Optimizes, refactors and reuses code to improve performance and maintainability – ensuring maximum efficiency, effectiveness, and return on investment.
Job Category
Software Engineering
Job Type
Full Time/Permanent
Salary
USD 238,600.00 per year
Country
United States
City
Redmond
Career Level
unspecified
Company
Microsoft
JOB SOURCE
https://jobs.careers.microsoft.com/global/en/job/1624034/