Environment Artist

The creators of a critically acclaimed racing franchise, are seeking an experienced and

highly skilled Environment Artist with a keen eye for detail and a deep passion for creating breathtaking

photorealistic environments. As an Environment Artist, you will play a crucial role in

supporting both our internal and external art teams. Your primary responsibility will be to contribute to the

creation of large-scale environments and game-ready assets that meet the highest visual standards set by

the project.

Responsibilities:
• Craft rich and highly detailed terrain, vegetation, track surface, materials to create high-quality track

environments.
• Create, modify and review track assets during all stages of production to ensure their quality and

adherence to project standards.
• Effectively communicate production challenges to Environment Leadership, seeking guidance and

providing updates as appropriate.
• Generate asset specifications and documentation outlining best practices, lessons learned, and

challenges encountered during the development process.
• Collaborate with internal and external artists to validate the delivery and seamless integration of art

assets.
• Produce high-quality models, materials, and prototypes as required to support track/environment

development.
• Utilize strong set dressing and storytelling skills to enhance the visual appeal and immersive

experience of tracks and environments.

Required Qualifications:
• 3+ years of experience with at least 1 shipped title on console or PC
• Strong visual and technical understanding of 3D modeling, texturing, and level creation
• Proficiency with 3DS Max and/or equivalent software
• Strong scene compositional skills to assist with environment set dressing and storytelling
• Proficiency with 3DSMax and/or equivalent software
• Eagerness to learn and teach new tools and processes
• Strong communication and time management skills
• Experience working with terrain/vegetation/material authoring software such as: Gaea, World Machine,

ZBrush, Substance Designer, Speedtree
• A portfolio demonstrating exceptional modeling, sculpting, material creation and scene composition.
• A passion for art, innovation and technology a plus

Benefits

  • Medical, Dental, Vision benefits
  • Voluntary Long-term / Short-term Disability
  • 401K w/ company match
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Salary; $45/hour
Job Category
Arts
Job Type
Full Time/Permanent
Salary
USD 45.00 per hour
Country
United States
City
Redmond
Career Level
unspecified
Company
Lakshya Digital
JOB SOURCE
https://apply.workable.com/j/35C4C6DF7C