Software Engineer, Build – Unpublished R&D Product

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive build and automation technology and provide other engineers with a clear illustration of extraordinary engineering.

As a Software Engineer focused on Build and Release within Research & Development, you are armed with a wealth of knowledge on the intricacies of build and automation technology to aid delivery of an exciting new game. You will work in a team alongside a product lead, designers, artists, and other engineers to implement and maintain a pipeline for continuous delivery and automation tooling.

Responsibilities:

  • Build and maintain the CI/CD pipeline for the client, server, and tools of a brand new title
  • Integrate with existing Riot shared pipeline and platform delivery tooling
  • Collaborate with product and discipline leads to identify focus areas, handoff points, and provide the best solution for the development phase
  • Lead and contribute to technical design and implementation of game asset validation
  • Design and create tools to improve developer iteration time on mobile and console

Required Qualifications

  • 1+ years of engineering configuration management experience
  • BS in Computer Science, or proven understanding of Computer Science fundamentals
  • Expertise with automated build systems (e.g. Jenkins)
  • Experience with Groovy and one or more shell languages (e.g. bash, bat, powershell)
  • Experience using and altering configuration for version control software (e.g. Perforce)
  • Experience collaborating with teammates across multiple disciplines
  • Excellent debugging/troubleshooting skills
  • Product sense, pragmatism, and empathy in making tech decisions
  • Have an agile mindset

Desired Qualifications

  • Programming experience in C++ and Python
  • Experience with Unreal Engine’s build and release pipeline
  • Experience shipping a title on multiple platforms simultaneously
  • Experience with Incredibuild or similar distributed build tools
  • Experience with Artifactory or similar artifact repositories
  • Experience with Test Engineering principles and practices

For this role, you’ll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players’ experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner’s Code and Community Code . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming .

  • (Los Angeles Only) Base salary range between $126,000.00 – $176,400.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant’s criminal history (LAMC 189.00).

Job Category
Software Engineering
Job Type
unspecified
Salary
USD 126,000.00 - 176,400.00 per year
Country
United States
City
Los Angeles
Career Level
unspecified
Company
Riot Games
JOB SOURCE
https://www.riotgames.com/en/work-with-us/job/5068557/software-engineer-build-unpublished-r-d-product-los-angeles-usa